Review the Fourth International AR Standards Meeting
The day started @ 4:00 am for me. Was a trip for more as 4 hours to Basel, Swiss. Thank you Christine for all have you done for the AR community!!
For the first we must to clear the „Mission“ of this community. The AR Standards Community seeks to:
- collect/monitor progress and activities across a wide variety of SDOs (and relevant industry groups which provide open interfaces for AR experiences) in a consistent fashion with a special emphasis on
detecting complementary work/redundant or overlapping work, and then providing a neutral/grass roots
- driven environment (platform) in which leaders of initiatives can explore ways to coordinate activities and reconcile areas of overlap or conflicts
- detect the emergence of and provide a centralized place/forum for the expression of needs from the AR development community including obstacles to the growth of AR.
Our meeting goals was to obtain reports on activities and discuss progress in relevant standards development organizations:
- continue development of the community resources including but not limited to:
AR Standards landscape and status of what each SDO we are tracking is doing in the area of AR
- AR vocabulary and definition of terms (also numerous posts on the mailing list)
AR Use cases and Use case categories
- Open letter to AR-related subsystems providers and Communications plan
initiate development of new community resources and discuss emerging challenges which may be addressed via standards or open source interfaces.
- George Percivall, Open Geospaital Consortium
- Neil Trevett, NVIDIA and Khronos Group
- Martin Lechner, Wikitude
- Timo Engelke, Fraunhofer IGD
- Dan Romescu, Augmented Citizen
- Douglas Knisely, Qualcomm
- Lars Erik Bolstad, Opera Software
- Gerard Kim, Korea University
- Adrian David Cheok, National University of Singapore & Keio University CUTE Center
- Ed Parsons, Google
- Blair MacIntyre, Georgia Tech Augmented Environments Lab
- Anthony Wiles, ETSI
- Rob Manson, MOB
Rob Manson and Lars Erik Bolstad from Opera continue with W3C „leaks or problems“ :-) POI WG, HTML 5, GeoLoc, DAP
Neil Trevett have presented, from my side - Device ( Developer ) side, the coolest stuff for today. Open GL/ES - WebGL, OpenCL - WebCL, Device Sensors Framework a lot, more in detail you can find on AR Standards ( thanks you very much Christine for your wonderful work to keep life this community ) etc.
Gerry Kim can not participate but sent us his presentation on ISO/JTC 1 SC24 AR Study Group, ISO/JTC 1 SC29 MPEG-V, I miss here my friend Marius Preda who is working on MPEG standardisation.Anita from Web3D Consortium help us to have a image what are the movements in the 3D Area. On every mouth is now 3D, will be interesting what Added Value can 3D offer us. I have from my side some small projects - most of them on MUX. hope you will see some results on the end of the year.George Percivall form OGC talked about their projects ARML, SWE, 3DIM. What was interesting was the GeoLocated SMS. I am curios if are some implementation for indoor :-)
The breakout sessions can focus on specific sections of the new AR Standards Landscape, on the improvement of any other Community Resource, or may also serve as the first face-to-face meeting of a Special Interest Group within the community.
Then we divide us in 2 Teams, one to do the Formal Modeling and second to build a Topology Map of the Actual Standards from OGC, Khronos, W3C, OMA, Web3D Consortium etc.
At the end we make a plenary analysing the results of the day.In Memoriam Denis Ritchie
October 2011 will remain as a lost ICT Mentors for me. My first contact with Denis was begining of '80-ties when I started with Unix and C. It was a time of gr8 developments, and for me the start in the world of the OS that will dominate 40 years the market and is not the end.
"Dennis Ritchie, the Bell Labs computer scientist who created the immensely popular C programming language and who was instrumental in the construction the well-known Unix operating system, died last weekend after a protracted illness. Ritchie was 70 years old.Ritchie, who was born in a suburb of New York City, graduated from Harvard and later went on to earn a doctorate from the same institution while working at Bell Labs, which then belonged to AT&T (and is now part of the Alcatel-Lucent).
There he joined forces with Ken Thompson and other Bell Labs colleagues to create the Unix operating system. Although early Unix evolved without the naming of progressively advanced versions, the birth of this operating system can be marked by the first edition of the Unix programmers’ manual, which was issued in November of 1971, almost 40 years ago.Although AT&T had been engaged in the development of an advanced computer operating system called Multics in the late 1960s, corporate managers abandoned those efforts, making Thomson and Ritchie’s work on Unix that much more impressive.
These researchers threw themselves into the development of Unixdespite, rather than in response to, their employer’s leanings at the time. We should be thankful that Ritchie and his colleagues took such initiative and that they had the foresight and talent to build a system that was so simple, elegant, and portable that is survives today. Indeed, Unix has spawned dozens if not hundreds of direct derivatives and Unix-like operating systems, including Linux, which can now be found running everything from smartphones to supercomputers. Unix also underlies the current Macintosh operating system, OS X.Ritchie’s work creating the C programming language took place at the same time and is closely tied to the early development of Unix. By 1973, Ritchie was able to rewrite the core of Unix, which had been programmed in assembly language, using C. In 1978, Brian Kernighan (another Bell Labs colleague) and Ritchie publishedThe C Programming Language, which essentially defined the language (“K&R C”) and remains a classic on the C language and on good programming practice in general. For example, The C Programming Language established the widespread tradition of beginning instruction with an illustrative program that displays the words, “Hello, world.”For their seminal work on Unix, Ritchie and Thompson received in 1983 the Association of Computing Machinery’s Turing Award.
In 1990, the IEEE awarded Ritchie and Thompson the Richard W. Hamming Medal. Ritchie and Thompson’s work on Unix and C was also recognized at the highest level when President Bill Clinton awarded them the 1998 National Medal of Technology. And in May of this year, Ritchie and Thompson received the 2011 Japan Prize (which was also awarded to Tadamitsu Kishimoto and Toshio Hirano, who were honored for the discovery of interleukin-6).
Spectrum attended the Japan Prize awards ceremony and had an opportunity to ask Ritchie to reflect on some of the high points of his impressive career. During that interview, Ritchie admitted that Unix is far from being without flaws, although he didn’t attempt to enumerate them. “There are lots of little things—I don’t even want to think about going down the list,” he quipped. In December, Spectrum will be publishing a feature-length history of the development of the Unix operating system.
Rob Pike, a former member of the Unix team at Bell labs, informed the world of Ritchie’s death last night on Google+. There he wrote, “He was a quiet and mostly private man, but he was also my friend, colleague, and collaborator, and the world has lost a truly great mind.” A charming illustration of some of those qualities comes from David Madeo, who responded to Pike’s message by sharing this story: I met Dennis Ritchie at a Usenix without knowing it. He had traded nametags with someone so I spent 30 minutes thinking "this guy really knows what he's talking about." Eventually, the other guy walked up and said, "I'm tired of dealing with your groupies" and switched the nametags back. I looked back down to realize who he was, the guy who not only wrote the book I used to learn C in freshman year, but invented the language in the first place. He apologized and said something along the lines that it was easier for him to have good conversations that way."
From: http://spectrum.ieee.org/tech-talk/computing/software/dennis-ritchie-1941-2011
Mobile User Experience: The accelerator/stopper in Mobile Media adoption
I meet Jan Jursa for some years ago at the first UX Camp in Berlin. Jan present himself :
"I was born in Prague but I definitely speak German better than Czech. I live in Berlin --
a very hot place to be :) ...
I am Editor in Chief of UX Storytellers,
I tweet as IATV,
I co-organize the German IA Conference,
I co-organize the Berlin IA Cocktail Hour,
I am the EuroIA Country Ambassador (DE)
I am part of the European Centre for UX.
I am an Information Architect at T-Systems Multimedia Solutions."
We are happy to announce a discount for friends of Augmented Citizen of 60 Euros (82 Dollars). Simply go to
http://mobxcon.org > “Buy Tickets” and enter this promo code using the button below the ticket purchase form: MobX_Friends-of-Dan
Here is a interview with Jan about the importance of MUX in adoption of new Apps, Services, Hardware.
1. Jan, tell our readers who you are and where you see your position in the Mobile UX ecosystem.
Hi Dan, thank you for having me. It’s a pleasure to be part of this interview.
I work as an Information Architect for T-Systems Multimedia Solutions. We build a lot of mobile applications and services at our Berlin office. So the topic of Mobile UX is very near and dear to my heart.
2. You co-organize the MobXCon mobxcon.org, what motivated you to make this step? Have you organized mobile or UX conferences before?
I co-founded MobX this year to basically scratch my own itch. I don’t want to have to fly to Sydney or San Francisco or elsewhere to meet leading Mobile UX experts. It’s much more pleasant to organize a great conference and have everybody come to Berlin - at least, it is for me :)
But, seriously; I - and the rest of the MobX team - try to give something back to the global UX community, simply by organizing a state-of-the-art, kick-ass conference ... at a very affordable price, I might add.
We have been organizing the well-known IA Konferenz - the German IA Summit (http://iakonferenz.org) - for several years now. Our 6th German IA Summit is coming up in May, 2012 and it will be very enjoyable, too.
3. Why do you think MUX will become ( or is ) very important for the mobile industry and will be interesting for us to join the ecosystem?
You know, I have many computers at home. One of the most powerful ones is my current smartphone. And we all have heard this before: With great power comes great responsibility. User Experience is everywhere, and now that we all have those supercomputers in our pockets or by the sofa, as UX experts, we have to take on the job of helping to deliver a flawless user experience and to design easy and usable interfaces.
4. Please let me know what can motivate me to come to MobXCon on November 17-18.10 ?
Dan, that’s easy. a) We have 11 amazing speakers. You wouldn’t be wrong if you said we have some of the very best experts in Mobile UX today. b) We have booked an amazing location in the heart of Berlin. c) We will have free beer and a live band playing. Finally, d) MobX is priced very fairly, so people will find it basically pretty affordable.
5. What can we learn in your Workshops in the first day of the conference? Who will bring us in the world of MUX?
Dan Saffer, author of two great books, will talk about “Brainstorming and Design Principles”. I’m sure you know that Content Strategy (CS) is the big thing nowadays. That’s why one of the most respected experts in CS, Karen McGrane, will teach us ”How To Do Content Strategy”. Josh Clark, author of several books on Mobile Interfaces will talk about “Designing for Touch” in his workshop. Rod Farmer and Gabriel White, two renowned Mobile UX experts will teach us all about “Prototyping Mobile Experiences”. And last, but not least, we have Darryl Feldman, Director Nokia App Labs, will discuss “Designing for 'Microexperiences” in his workshop.
So, there you have it. Five great half-day workshops. The only problem will be which ones to choose :)
6. What are your expectations from us ( the mobile community ) ?
The MobX team and I hope that many of our colleagues and friends from the worldwide community will show up. We are convinced this will be an amazing conference and we would really feel bad for you if you missed it :)
We are happy to announce a discount for friends of Augmented Citizen of 60 Euros (82 Dollars). Simply go to http://mobxcon.org > “Buy Tickets” and enter this promo code using the button below the ticket purchase form: MobX_Friends-of-Dan
Review the Eastern European Mobile Monday Developer Summit
How good is to be back and start to write :-). No more constructive stress about the Summit organization. No more nights without sleep in long conversations with colegues, speakers, friends to pick the trends that are spiking at this moment.
Everything was start at the begining of the year sometimes in February. We had the same experience like I had last year at Mobile World Congress in Barcelona http://www.mobileworldcongress.com/ we had 7 leads from big companies that were interested in organizing this event. At the end was remaining just one trusthy and this was Blackberry http://us.blackberry.com/developers/. >
I have learned a lot of differences between the visitors behavior in Germany ( where I organize the European Augmented Reality Business Conference http://www.arbcon.eu/ )
and in Romania where I just founded together with my coleagues and friends from Mobile Monday Romania http://www.mobilemonday.ro/
The biggest Mobile Event event in Eastern Europe http://www.mobilemondaysummit.com/.>
TALKING TO THE FUTURE HUMANS - BRUCE STERLING in Interview with Kelvin Holmes
I meet Bruce for some years ago at the ARE and was impressed from his "Menschliche" way to be. We have talk a lot about Behavior and tools that will expand, increase, build new somatic patterns in our brain. Where our limit is - if this limit exists :-) we do not know and will not know. with every generation we "Menschen" are evolving. But let's have a look at the Master Bruce Sterling:
Here a Interview made by Kelvin Holmes, Talking to the Future Humans is a new column in which we speak to the people who have shaped and continue to shape the future, or at least ideas surrounding the future. It is the mindchild of Kevin Holmes, Managing Editor for The Creators Project.
VICE: Hey Bruce. What've you been up to today?
Bruce Sterling: Minding damaged computers, mostly.
Damaged how? What happened to them?
They aged.
Do you tend to hold onto technology until it's on its last legs, or are you a 'use it then lose it' kind of guy?
Neither, really. I'm an 'endure until the opportunity cost becomes unbearable' design-theorist type.
What does that mean in practical terms?
I've been putting up with a lot of "technological excise" from the wife's brand new Mac Air and its daffy new operating system recently. I'm the system administrator of last resort for the hardware menagerie.
I see.
When one spends all day fighting screens, it becomes impossible to produce anything; it's like a confiscatory tax of one's space and time. It's something that I refer to as "technological excise."
Technology is a pain in the ass. What kind of technology is exciting you at the moment?
I'd have to say that I find the kit of Otzi the Bronze Age Iceman to be really "exciting". It's a rare find, that kind of insight into quotidian life of a vanished technological culture. Tutankhamun's tomb loot is similarly great. Not the glamourised sarcophagi, but stuff like his boomerangs, musical instruments, walking sticks.
Is Android an Open Source OS or is just a illusion?
Not for a long time some people asked me why I am so enthuziast about Android. Ma answer was very easy - was most openess from all bit 4: iOS, Windoes Mobile, BlackBerry OS ( the semnificant at this moment on the market - WebOS can be a candidate when Amazon will push it - HP don't make it, Bada is growing but right now is to small )
I have found some interesting articles about How android is:
Is Android really free software?
Google's smartphone code is often described as 'open' or 'free' – but when examined by the Free Software Foundation, it starts to look like something different.
Richard Stallman ask how free is Android and here are some of his credo:
"Android is an operating system primarily for mobile phones, which consists of Linux (Torvalds's kernel), some libraries, a Java platform and some applications. Linux aside, the software of Android versions 1 and 2 was mostly developed by Google; Google released it under the Apache 2.0 license, which is a lax free software license without copyleft."
Android is very different from the GNU/Linux operating system because it contains very little of GNU. Indeed, just about the only component in common between Android and GNU/Linux is Linux, the kernel. People who erroneously think "Linux" refers to the entire GNU/Linux combination get tied in knots by these facts, and make paradoxical statements such as "Android contains Linux, but it isn't Linux". If we avoid starting from the confusion, the situation is simple: Android contains Linux, but not GNU; thus, Android and GNU/Linux are mostly different.
Reto Meier - Geek, Googler, Android Developer Advocate, and author - "Today is one of those days that has my heart racing; we’ve just released the source code for Android 2.2. This is a big step forward for the entire Android ecosystem. Please don’t melt the servers down again while trying to download that latest source code.
This blog typically talks about developing Android applications using the SDK and NDK. However, the skills of a platform contributor aren’t fundamentally different from those of an application developer. Those are simply different roles using the same skill set. I’m providing an update here to the experienced Android programmers all around the world on some of the recent developments in the Android Open-Source Project.
For Google engineers working on Android, releases are mostly known by their code names which are chosen alphabetically after tasty treats. I’ll call Android 2.2 “Froyo” throughout this post, since that was its code name. Raw version numbers don’t make me salivate as much as the thought of a cold dessert in the California summer."
This was in on 23 June 2010 at 8:35 AM and from that time we are just waiting...
Please let me know your thoughts, I love Android, but how can we protect OUR Android from the "Black Forces" arround Google Strategies? As community - for example on Xing apox. 7k people in the Open Source OS Group : Android & Co - open source goes mobile we can collaborate and sustain the idea of Open Source Operating System.
In Memoriam Steve Jobs
When champions are going the Stadium of Lights remain just Lights, the Game need another Champion to win our hearts. When Captains are going the Ships remain just Ships, the See need another Captain to navigate and reach inconnu destination. When Steve was gone the Bits will need another Steve to reinvent the OLD one...
Guerrilla Analog Experiment: 7x24 hours immersive in the Analog World
From 00:00 of 10.07.2011 will be completly analog.
I will immerse complete in the analog world... write the last tweets, email - is a little stressfully
I will use just my video cam 10 minutes per day 4 daily diary...
Nokia lost step by step his last +: Google Maps For Android Lets You Download Maps 4 Offline
I was loving Nokia maps, was the only free Maps App that let you to use everything offline :-). Now google let Nokia no breath, in the Android version you can download maps offline. No matter which side of the smartphone wars you’ve landed on, it’s hard to deny that Android’s Maps application blows iOS’s out of the water. And this week it’s getting even better. Yesterday Google highlighted a new feature that’s super handy for anyone who uses above-ground public transportation on a regular basis: turn-by-turn navigation for transit, which helps make sure you never get off at the wrong bus stop. And they’ve just another great addition that I’ve been yearning for for ages. Say hello to offline maps, thanks to a new feature in labs called Download Map Area. To activate the feature, you’ll first have to visit the Labs section of the Maps application, which you can access using the Menu button. Enable the Download Map Area option, and from then on when you browse to a Place page and hit the ‘More’ button, you’ll see an option to locally store a map of the surrounding area. And it’s a big surrounding area — Google will download local copies of the map tiles within a 10 mile radius of that venue. Which means that you can easily download the entirety of SF or Manhattan in a single tap (the download itself took about a minute for me over a Wifi connection). Then, next time you fire up a map but don’t have a data connection, you’ll still be able to pan and zoom around the city all you’d like. The feature is made possible by the fact that Google Maps on Android uses a vector-based system for displaying map tiles, rather than the older image-based system (which is what the iOS version of Maps still uses). The vector-based tiles use much less data (around 1/100th), which means they are quicker to download and can be stored locally without using too much storage space. Google Maps for Android has actually been caching mapping data automatically for some time now — the difference this ‘download maps’ feature brings is that it lets users explicitly choose which areas to store locally. It’s a great start, but it’s still clearly a work in progress. You can’t look up transit maps while you’re offline, and you can’t run search queries for venues and addresses that appear in the map areas you’ve downloaded. But these are pretty obvious features, so hopefully they’re in the pipe.
IPR on Transparent electronic devices and Synchronized, interactive augmented reality displays for multifunction devices - guess who??
I have related last year about Apple Augmented Reality Displays. IPR on Interface Design is going in a new dimension, and apple is the champion. Qualcom as platfrom accelerator, on top of Apple Patents can give us an Image how state of the art will be the next generation of Apple. This make very hot the launch of new Apple Model in september/october - A new report by DigiTimes is claiming that the companies that manufacture and supply components to be used in the production of Apple’s next-generation iPhone and iPad devices are preparing for an October launch of both of these devices. The report cites sources throughout Apple’s supply chain and claims that Apple will be launching a single new iPhone model, which is expected as there was no new iPhone hardware previewed at the 2011 Worldwide Developers Conference, alongside the iPad 3.

As Apple Insider reports today, the US patent office just published two interesting patent fillings by Apple in January 2010.
The first, titled "Synchronized, interactive augmented reality displays for multifunction devices" is a very broad term patent and discuss methods to identify object, display an information layer on top of a live video feed and share that layer between users.
The second, and surely much more exciting is simply titled "Transparent electronic devices" and concerns "A method and system for displaying images on a transparent display of an electronic device ... the display screens may allow for overlaying of images over real world viewable objects"
How big will be the surprise in september?

These overlays whether in handheld or other electronic devices 10, may provide an "augmented reality" interface in which the overlays virtually interact with real-world objects. For example, the overlays may be transmitted onto a display screen that overlays a museum exhibit, such as a painting. The overlay may include information relating to the painting that may be useful or interesting to viewers of the exhibit. Additionally, overlays may be utilized on displays in front of, for example, landmarks, historic sites, or other scenic locations. The overlays may again provide information relating to real-world objects as they are being viewed by a user. These overlays may additionally be utilized on, for example, vehicles utilized by tourists. For example, a tour bus may include one or more displays as windows for users. These displays may present overlays that impart information about locations viewable from the bus





